| '70 Nordschleife crashes on 3rd or 4rth lap! | |
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Lower Level Premium Member
Anzahl der Beiträge : 452 Anmeldedatum : 2010-08-09 Alter : 61 Ort : Corner Office, GTL parking garage.
| Subject: '70 Nordschleife crashes on 3rd or 4rth lap! Sat 12 May 2012, 3:46 pm | |
| Okay, I figured I'd ask here as I know there's fans of this track here. I looked at NoGrip in the track's download area and no one mentions it. I've tried the different versions, even replaced it with the one from the Altbierbude but no luck so.....
When I do a race here, with AI, the game crashes on the 3rd or 4rth lap. It seems to be r3elated to when the AI cars pit as when they start pitting, that's the lap the game crashes on as I go by the pits. Am I the only one this has happened to? Does ANYONE have an idea why?
I really like this track but so far haven't been able to do a race on it. | |
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Lower Level Premium Member
Anzahl der Beiträge : 452 Anmeldedatum : 2010-08-09 Alter : 61 Ort : Corner Office, GTL parking garage.
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sat 12 May 2012, 4:07 pm | |
| I give up. I as I said, replaced it with the 'Bude's version, and cleared the HAT and this time it crashed on the first lap. Well, a6t least we have '75 as it doesn't do it.
The trace file if it helps: vidman.cpp 1044: Entered VidMan::Enter() specialfx.cp 3138: Entered SpecialFX::Enter() dynman.cpp 632: Entered DynMan::Enter() plrfile.cpp 3334: Entered PlayerFile::Enter() sound.cpp 725: Entered Sound::Enter() hwinput.cpp 6369: Entered HWInput::Enter() onscreen.cpp 2941: Entered OnScreen::Enter() game.cpp 717: Entered Game::Setup() hwinput.cpp 6383: Entered HWInput::Setup() options.cpp 1561: Entered Options::Setup() plrfile.cpp 2510: Attempting to save to USERDATA\Den\Den.TMP plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\Den\Den.PLR specialfx.cp 3144: Entered SpecialFX::Setup() steward.cpp 4585: Entered Steward::Setup() dynman.cpp 644: Entered DynMan::Setup() sound.cpp 748: Entered Sound::Setup() onscreen.cpp 2947: Entered OnScreen::Setup() vidman.cpp 1184: Entered VidMan::Setup() plrfile.cpp 3344: Entered PlayerFile::Setup() plrfile.cpp 2510: Attempting to save to USERDATA\Den\Den.TMP plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\Den\Den.PLR game.cpp 764: Entered Game::Init() vidman.cpp 1237: Entered VidMan::Init() ai_db.cpp 2143: Entered AIDatabase::Init() steward.cpp 4680: Entered Steward::Init() hwinput.cpp 6426: Entered HWInput::Init() specialfx.cp 3255: Entered SpecialFX::Init() dynman.cpp 674: Entered DynMan::Init() slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\SAFETYCAR\SAFETYCAR.CAS) slot.cpp 291: Entered Slot::Init() pitmod.cpp 194: Entered PitAction::Init AnimationLoa 24: AnimationLoader::Load(PitCrew.ani) vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\MINI COOPER S\PETROLHEADSCAT55\..\AUSTIN_MINI.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\VW 1600 BEETLE CHALLENGE\101\..\VW_BEETLE.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\VW 1600 BEETLE CHALLENGE\16A\..\VW_BEETLE.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\FORD F SPRINT\1IF\..\FORD_FSPRINT.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\ALFA ROMEO GTA\5NM\..\ALFA_GTA.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\FORD F SPRINT\140\..\FORD_FSPRINT.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\EXTRACARS\MAZDA L10B\HPI CARS\..\MAZDAL10B.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\LOTUS CORTINA\ZO98\..\LOTUS_CORTINA.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\ALFA ROMEO GTA\73\..\ALFA_GTA.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\ALFA ROMEO GTA JUNIOR\7PG\..\ALFA_GTAJR.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\ALFA ROMEO GTA JUNIOR\36SB\..\ALFA_GTAJR.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\MINI COOPER S\SL9\..\AUSTIN_MINI.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\SPRIDGET\AH1\..\AUSTINHEALEY_SPRITEMK2.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\LOTUS CORTINA\171CT\LOTUS_CORTINA.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\MINI COOPER S\18\..\AUSTIN_MINI.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\1310 MINI COOPER S\65HOY\..\MINI_1310.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\MINI SPRINT\22HOY\..\AUSTIN_MINI.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\FORD MUSTANG\17TR\..\FORD_MUSTANG.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\AUSTIN HEALEY SPRITE\42SP\..\AH_SPRITE.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\MINI COOPER S\97A\..\AUSTIN_MINI.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\MINI SPRINT\63G\..\AUSTIN_MINI.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\MINI COOPER S\505\..\AUSTIN_MINI.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\MINI COOPER S\592\..\AUSTIN_MINI.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\PORSCHE 912\321US\..\PORSCHE_912.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\MAZDA RX-3\13S\..\MAZDA_RX3.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\TRIUMPH VITESSE\20RC\..\TRIUMPH_VITESSE.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\TRIUMPH VITESSE\253MC\..\TRIUMPH_VITESSE.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\TRIUMPH VITESSE\B00\..\TRIUMPH_VITESSE.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\JAGUAR MKII\ROADJ\..\JAGUAR_MKII.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\ABARTH 1000TC\313\..\ABARTH_1000TC.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\NARDI 1000GT\45\..\NARDI_1000GT.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\ABARTH 850TC\850\..\ABARTH_850TC.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\ABARTH 850TC\SA42\ABARTH_850TC.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\ABARTH 1000TCR\TCR315\..\ABARTH_1000TCR.CAS) slot.cpp 291: Entered Slot::Init() vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TC-65\ABARTH 1000TC\PETROLHEADSRG57\..\ABARTH_1000TC.CAS) dynman.cpp 803: Exited DynMan::Init() LensFlare.cp 59: Entered LensFlare::Init() camera.cpp 4125: Entered CamMan::Init() sound.cpp 753: Entered Sound::Init() render.cpp 286: Entered Render::Init() onscreen.cpp 2953: Entered OnScreen::Init() AnimationLoa 24: AnimationLoader::Load(70Nordschleife.ani) game.cpp 893: Entered Game::Restart() sound.cpp 760: Entered Sound::Restart() steward.cpp 4835: Entered Steward::Restart() specialfx.cp 3732: Entered SpecialFX::Restart() hwinput.cpp 6437: Entered HWInput::Restart() dynman.cpp 811: Entered DynMan::Restart() driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 vehload.cpp 732: RPM-torque brake > throttle @ 0.000000 vehload.cpp 732: RPM-torque brake > throttle @ 250.000000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 vehload.cpp 732: RPM-torque brake > throttle @ 0.000000 vehload.cpp 732: RPM-torque brake > throttle @ 250.000000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 1.730219 CorneringAdd: 1.184890 driver.cpp 624: Race Ability: 0.965243 CorneringAdd: 1.567379 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 2.173580 CorneringAdd: 1.063210 driver.cpp 624: Race Ability: 2.774895 CorneringAdd: 0.912552 driver.cpp 624: Race Ability: 1.409552 CorneringAdd: 1.395224 vehload.cpp 732: RPM-torque brake > throttle @ 0.000000 driver.cpp 624: Race Ability: 4.105673 CorneringAdd: 1.247163 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 1.575930 CorneringAdd: 1.462035 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 6.744911 CorneringAdd: 0.877544 camera.cpp 4149: Entered CamMan::Restart() render.cpp 302: Entered Render::Restart() onscreen.cpp 2973: Entered OnScreen::Restart() vidman.cpp 1454: Entered VidMan::Restart() plrfile.cpp 3381: Entered PlayerFile::Restart() game.cpp 893: Entered Game::Restart() sound.cpp 760: Entered Sound::Restart() steward.cpp 4835: Entered Steward::Restart() specialfx.cp 3732: Entered SpecialFX::Restart() hwinput.cpp 6437: Entered HWInput::Restart() dynman.cpp 811: Entered DynMan::Restart() driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 vehload.cpp 732: RPM-torque brake > throttle @ 0.000000 vehload.cpp 732: RPM-torque brake > throttle @ 250.000000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 vehload.cpp 732: RPM-torque brake > throttle @ 0.000000 vehload.cpp 732: RPM-torque brake > throttle @ 250.000000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 1.262188 CorneringAdd: 1.418906 driver.cpp 624: Race Ability: 0.677209 CorneringAdd: 1.711396 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 1.359957 CorneringAdd: 1.470022 driver.cpp 624: Race Ability: 1.576861 CorneringAdd: 1.511569 driver.cpp 624: Race Ability: 0.554302 CorneringAdd: 1.822849 vehload.cpp 732: RPM-torque brake > throttle @ 0.000000 driver.cpp 624: Race Ability: 5.199029 CorneringAdd: 0.700485 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 1.805673 CorneringAdd: 1.347163 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000 driver.cpp 624: Race Ability: 6.833537 CorneringAdd: 0.833232 camera.cpp 4149: Entered CamMan::Restart() render.cpp 302: Entered Render::Restart() onscreen.cpp 2973: Entered OnScreen::Restart() vidman.cpp 1454: Entered VidMan::Restart() plrfile.cpp 3381: Entered PlayerFile::Restart() | |
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joeschmoe Premium Member
Anzahl der Beiträge : 2171 Anmeldedatum : 2010-06-24 Ort : Laguna Seca
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sat 12 May 2012, 4:46 pm | |
| I don't see anything wrong in that trace................, anyone else ? | |
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Lower Level Premium Member
Anzahl der Beiträge : 452 Anmeldedatum : 2010-08-09 Alter : 61 Ort : Corner Office, GTL parking garage.
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sat 12 May 2012, 5:01 pm | |
| Me either which is why I ask. maybe the number of cars too high? (30-33 usually). it's frustrating too because of course at over 10 minutes a lap (TC 65 lol) I get tired of it after a while. | |
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MG421982
Anzahl der Beiträge : 1425 Anmeldedatum : 2011-06-17 Alter : 42 Ort : Romania
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sat 12 May 2012, 5:04 pm | |
| Had the same problem with Spa67, only that sometimes ! I mean, on a race I've managed to do 5 laps, on some other race managed to do 40 laps..... 'til CTD. _________________ Ferrari ... F1's soul since 1950
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Lower Level Premium Member
Anzahl der Beiträge : 452 Anmeldedatum : 2010-08-09 Alter : 61 Ort : Corner Office, GTL parking garage.
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sat 12 May 2012, 5:42 pm | |
| Pretty much always around 3 or 4 in 5 lap race. I got the impression this last time when on first lap some AI cars had pitted (?) and again as I was coming up to the pits on track.
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alain62
Anzahl der Beiträge : 1071 Anmeldedatum : 2011-10-26 Alter : 62 Ort : Liège Belgium - not so far from Spa-Francorchamps
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sat 12 May 2012, 5:55 pm | |
| Hello Den and MG421982, I had the same problem with the brand new Halle-Saale-Schleife, with 30 cars. Two times at the beginning of the second lap. And yes, it could be when an AI car comes in the pits. I will do further testing. | |
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joeschmoe Premium Member
Anzahl der Beiträge : 2171 Anmeldedatum : 2010-06-24 Ort : Laguna Seca
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sat 12 May 2012, 6:33 pm | |
| Just tested, ctd during second lap on both test runs..........I'm going to try it on my bone stock GTL test install and see if that makes any difference...... | |
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Lower Level Premium Member
Anzahl der Beiträge : 452 Anmeldedatum : 2010-08-09 Alter : 61 Ort : Corner Office, GTL parking garage.
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sat 12 May 2012, 6:57 pm | |
| Yeah. I just did a 9 lap run on Halle and no problem. many tracks, I get a problem, i can delete them and live with it, but I REALLY like '70 Nordscheiife!! | |
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joeschmoe Premium Member
Anzahl der Beiträge : 2171 Anmeldedatum : 2010-06-24 Ort : Laguna Seca
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sun 13 May 2012, 12:33 am | |
| Just ran a 5 lapper on the stock install, no problems.........It would take a long time to weed out the "bad" cars(s) on the modified installs........try a stock TC-65 class or something if you still have one..... | |
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Lower Level Premium Member
Anzahl der Beiträge : 452 Anmeldedatum : 2010-08-09 Alter : 61 Ort : Corner Office, GTL parking garage.
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sun 13 May 2012, 12:34 am | |
| Yeah, I wonder why it'd cause it though? as even with cartool, it does it. Maybe I'll try my spare clean install when i get a chance. Thanks. | |
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alain62
Anzahl der Beiträge : 1071 Anmeldedatum : 2011-10-26 Alter : 62 Ort : Liège Belgium - not so far from Spa-Francorchamps
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Sun 13 May 2012, 12:41 pm | |
| Hello mates, I tried again Halle-Saale-Schleife : 10 cars (Opel Commodore), and no pit : ok ! Another try, with 3 cars in pit during the race, and all was ok So yes, it would be then a "bad" car ??? I will try with only "stock" cars. | |
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rickoshea
Anzahl der Beiträge : 548 Anmeldedatum : 2010-07-08 Ort : Overlooking the thames & F***ing miles away from Ney's Home!!
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Mon 14 May 2012, 2:44 am | |
| Hi Den.
From your trace you have a problem with a car when it is trying to pit, this line- "CorneringAdd" normally means the game has an issue with wheels, ie: wrong genstring Number, .gmt or .dds files missing..
Try looking at the- petrolheads abarth as that was last to load.. | |
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Lower Level Premium Member
Anzahl der Beiträge : 452 Anmeldedatum : 2010-08-09 Alter : 61 Ort : Corner Office, GTL parking garage.
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Mon 14 May 2012, 2:58 am | |
| Well, that skin is just a default genstring and simple skin. It seems to make no difference what cars I use as it happens EVERY race.
Anyways, I'm just using the '75 version instead and it works fine. | |
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fletch821
Anzahl der Beiträge : 8 Anmeldedatum : 2011-03-30
| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! Thu 07 Jun 2012, 5:26 am | |
| Another thought: If the problem is with pitting, what about temporarily pulling the animation file (.ani) out of the track's directory and trying a run without it? Pit crews would be an animation, right? | |
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| Subject: Re: '70 Nordschleife crashes on 3rd or 4rth lap! | |
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| '70 Nordschleife crashes on 3rd or 4rth lap! | |
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