CaptainHarlock
Anzahl der Beiträge : 24 Anmeldedatum : 2011-04-11
| Subject: Missing hood/bonnet on GTR2 to GTL conversion. Sat 23 Jul 2011, 2:55 am | |
| Hello everyone. I recently converted two cars from a conversion of Volvo The Game for GTR2 over to GT Legends. These are only for my personal use. Anyway, I used Geditor and the conversion guide, but there's a problem; the hood is missing in both cockpit and hood view. Here's a picture of what I'm talking about; I've fiddled with the LOD in/out settings and while getting the hood to completely vanish, I was unable to find a solution. It appears in every other view, only not in cockpit and hood. Any suggestions would be greatly appreciated.
Last edited by CaptainHarlock on Sat 23 Jul 2011, 2:56 am; edited 1 time in total (Reason for editing : More information.) | |
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splintert92
Anzahl der Beiträge : 125 Anmeldedatum : 2010-06-27
| Subject: Re: Missing hood/bonnet on GTR2 to GTL conversion. Sat 23 Jul 2011, 3:13 am | |
| Do you have a "cockpit_chassis" or "cockpit_body" in your .cas? example:
<NOTSPIN><DASHHIGH> Instance=COCKPIT <NOTSPIN><DASHHIGH> { <NOTSPIN><DASHHIGH> Moveable=True <NOTSPIN><DASHHIGH> MeshFile=MIURA_cpit.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True <NOTSPIN><DASHHIGH> MeshFile=miura_cpit_chassis.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True <NOTSPIN><DASHHIGH> MeshFile=miura_cockpit_windows.gmt CollTarget=False HATTarget=False ShadowReceiver=True LODIn=(0.0) LODOut=(5.0) <NOTSPIN><DASHHIGH> } | |
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CaptainHarlock
Anzahl der Beiträge : 24 Anmeldedatum : 2011-04-11
| Subject: Re: Missing hood/bonnet on GTR2 to GTL conversion. Sat 23 Jul 2011, 3:17 am | |
| It doesn't look like I have those entries. | |
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| Subject: Re: Missing hood/bonnet on GTR2 to GTL conversion. | |
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